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Frequently Asked Questions

A clinic is a session that gives out basic information with a personal tip or two thrown in. A lesson dives more into specific and relevant information for you and each person who takes the lesson.

Anna is well versed in all things golf, but her particularly favourite part of the game is the mental aspect. Not only did she earn a B.Sc. in Psychology from The University of Florida while competing as an NCAA Division I athlete, but she also put in many hours working with mental game professional coaches while competing on the LPGA’s Epson Tour (formerly Symetra Tour). Among the many things she succeeded at, her mental game was one of her strengths, and believes it should be a more available skill to learn as it is transferrable to everyday life. 

Course management is all about planning and decision-making on the golf course. Working with Anna on your course management is a simple way to get the most out of your game with your current skills. Golf is not about hitting perfect shots, it is about the plan you’ve decided on and hitting good enough shots to make it happen.

Lessons: You can pay Anna immediately following the lesson, where you will have had time to decide whether you would like to purchase the single lesson to a pack of 3 or 5. 

Clinics: Please pay Anna in advance. Most of her clinics are based on payment that secures your spot in the clinic.

Anna’s preferred method of payment is Etransfer, but she will accept cash or cheque.

Anna can help you improve all parts of your game!  She is an expert when it comes to getting better as she had a lot of practice doing it herself while competing professionally prior to becoming a coach. As one of Canada’s top professional competitive golfers, finding ways to improve is her specialty.

Anna can assist you with the following skills, though this is not a comprehensive list. If there is something that isn’t on the list please contact Anna if you have any questions about it.

  • Putting
  • Chipping
  • Pitching
  • Swing
  • Mental game
  • Course management 
  • Practice games (fun or drill-like ones, and ones for all skill levels)
  • Efficient practice
  • Tournament preparation
  • Young competitor mentorship